Non-Response: 0
Activity Details
Title: Emerging Technology Early Adopter Program (ETEAP) Virtual Reality Content
Narrative: Virtual Reality content places the user inside the virtual environment to give an immersive experience. Through this project NV XR Libraries have access to content and training through a curated resource portal, XR Learn. The content collection is a curated collection of vr educational experiences, selected by experts and made accessible through the portal. It provides easy digital access to material. It discusses the role of 93 “community-embedded” librarians-in-training to develop contextually situated collections in a graduate course taught seven times in an information sciences program in a southern land grant university. Findings of collection management activity tasks completed during the course provide evidence of accrued tangible outcomes/benefits to motivate collection development librarians and their information agencies collaborate with librarians-in-training in future initiatives. Content acquired for this CE Activity: 16 VR systems, 22 educational titles, 1 database (Lifeliqe), 16 posters, and 30 lesson plans
VR program stats: Nevada librarians assisted at least 1,603 patrons into virtual reality across 15 libraries. Overall, the public’s response to the emerging technology was extremely positive, with over 90% of patrons reporting learning something, feeling confident about what they’ve learned, and likely to attend similar library programs or use other library services or resources.
ETEAP/VR pilot stories:
For one student at Churchill County High School, virtual reality has made an enormous real-world difference. Logan, an 18-year old student with autism, has been working with his speech pathologist, Justin Worthy, to use immersive XR programs to improve communication, articulation, and reading skills. When Justin first introduced XR to Logan he noticed a difference right away. “When he’s in the program, you get an instant response,” Worthy said. “It was amazing to me to see the difference.” When immersed in XR, it is much easier for Logan to answer questions successfully and speak in full sentences, and he is very curious about the world around him. The improvement doesn’t stop when the headset comes off. Logan continues to show increased articulation in the real world, which helps at his part-time jobs after school. At home, Logan’s parents see improvement in his communication and are thrilled to see him so engaged with a subject. The value of XR for students with special needs was an unforeseen benefit of the Nevada XR Libraries project, and we are looking forward to continuing this work with other students who may benefit.
Intent: Improve the library workforce.
Activity: Content
Mode: Acquisition
Format: Digital
Quantity
Number of hardware acquired: 16
Number of software acquired: 22
Number of licensed databases acquired: 1
Number of print materials (books & government documents) acquired: 16
Number of electronic materials acquired: 30
Number of audio/visual units (audio discs, talking books, other recordings) acquired: 0
Partner Information
Organization Type of Partner Organization(s):
Libraries: No
Historical Societies or Organizations: No
Museums: No
Archives: No
Cultural Heritage Organization Multi-type: No
Preschools: No
Schools: No
Adult Education: No
Human Service Organizations: No
Other: No
Legal Type of Partner Organization(s):
Federal Government: No
State Government: No
Local Government (excluding school districts): No
School District: No
Non-Profit: No
Private Sector: No
Tribe/Native Hawaiian Organization: No
Beneficiaries
Is the activity directed at the library workforce: Yes
For a targeted group or for the general population: General
Locale
Is the activity state-wide: Yes
Specific Locations: No
Library Types
Public Libraries: 21
Academic Libraries: 0
SLAA: 1
Consortia: 0
Special Libraries: 0
School Libraries: 17
Other: 0
Question 1: I am satisfied that the resource is meeting library needs.
Strongly Agree: 0
Agree: 0
Neither Agree nor Disagree: 0
Disagree: 0
Strongly Disagree: 0
Non-Response: 0
Question 2: Applying the resource will help improve library services to the public.
Strongly Agree: 0
Agree: 0
Neither Agree nor Disagree: 0
Disagree: 0
Strongly Disagree: 0
Non-Response: 0